Studi Literatur: Merancang Design UI/UX untuk Pet Parents dalam Memelihara Hewan Peliharaan (Anjing dan Kucing) Menggunakan Metode Narrative Review
DOI:
https://doi.org/10.54066/jpsi.v1i4.2467Keywords:
UI/UX Design, Pets, Design Thinking, Dogs, CatsAbstract
Currently, many people keep cats and dogs at home, in fact, according to research, keeping cats and dogs can relieve stress for pet parents. Cats and dogs are no longer just pets but are like family for pet parents. Veterinarians and pet shops are everywhere, this indicates that many people are starting to keep and love their cats and dogs. The need for technology regarding pets is also increasing, encouraging people involved in the IT world to create applications. One of the needs is how to design the right UX/UI for an application related to pets, especially cats and dogs. The intended users are pet parents. How can it be easy for pet parents to use this application so that pet parents get a user experience and user interface that is comfortable and enjoyable so that the purpose of creating the application can be achieved well. Comparing the 10 selected journals according to the criteria using the narrative review method, it was found that the second journal was the best among the other nine journals.
References
A. M. Fauzi, A. P. Yahya, and F. Rahman, “Desain UI/UX Aplikasi Pet Shop Menggunakan Metode Design Thinking,” J. Siliwangi Seri Sains dan Teknol., vol. 8, no. 1, p. 2022, 2022, [Online]. Available: https://jurnal.unsil.ac.id/index.php/jssainstek/article/view/6274
B. Ho, “UX/UI Design for Memoa – a Flashcard Application,” 2021.
J. Tsai, “Using Ux/Ui Design To Increase Dog Adoption Awareness,” 2019.
R. Setyawan, R. M. Candra, E. P. Cynthia, F. Yanto, and M. Affandes, “Design Rancangan User Interface Aplikasi My Pets Dengan Menggunakan Metode Design Thinking,” JURIKOM (Jurnal Ris. Komputer), vol. 9, no. 6, pp. 1874–1882, 2022.
S. Tiara Rahayu Ada Divane Infonya Safinatunnajah Agussalim, “Perancangan UI/UX Aplikasi PetPat Berbasis Mobile Menggunakan Metode LeanUX,” pp. 38–45, 2022, [Online]. Available: https://doi.org/10.46961/jommit.v6i2
N. A. Ningsih and M. R. Abidin, “Perancangan Design User Interface Website Pada Pet Shop Azria Di Kabupaten Lamongan,” BARIK, vol. 2, no. 3, pp. 202–216, 2021.
N. N. Arisa, M. Fahri, M. I. A. Putera, and M. G. L. Putra, “Perancangan Prototipe UI/UX Website CROWDE Menggunakan Metode Design Thinking,” Teknika, vol. 12, no. 1, pp. 18–26, 2023.
R. Rasyidhi, A. Triayudi, and A. Iskandar, “Implementasi User Experience Pada E-Commerce Petshop Online,” JURIKOM (Jurnal Ris. Komputer), vol. 10, no. 1, pp. 165–171, 2023.
A. H. D. Putra, F. Hartiningtyas, H. Salsabila, and M. I. Al-Haswan, “Aplikasi Adopt Me,” J. Ilm. Teknol. Inf. dan Robot., vol. 3, no. 1, pp. 51–55, 2021.
H. Dafitri, E. Panggabean, N. Wulan, A. J. Lubis, S. Khairani, and A. P. Humaira, “Pelatihan Pembuatan Desain UI/UX Website UMKM Profile Labscarpe dengan Aplikasi Figma: Pelatihan Desain UI/UX Website UMKM,” J. Pengabdi. Kpd. Masy. Nusant., vol. 3, no. 2.2, pp. 1972–1980, 2023.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 JURNAL PENELITIAN SISTEM INFORMASI (JPSI)
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.